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The Team

We're an independent studio building the next generation of persistent-world MMOs. Our team combines deep expertise in multiplayer systems, tactical game design, and scalable backend architecture.

Our Mission

We believe multiplayer games should create worlds worth inhabiting — persistent universes where player actions have lasting consequences, where tactical depth rewards mastery, and where communities form around shared challenges. HexWorld is our answer to the question: what if an MMO respected both your time and your intelligence?

Meet the Team

Alex Chen

Studio Lead & Game Director

15 years in multiplayer game development. Previously led systems design at a major MMO studio. Passionate about emergent gameplay and persistent-world simulation.

Sarah Okonkwo

Lead Engineer

Expert in distributed systems and real-time multiplayer architecture. Built scalable backend systems for games serving millions of concurrent players.

Marcus Rivera

Creative Director

Award-winning art director with a background in both fantasy illustration and UI design. Defines HexWorld's mythic-tech visual identity.

Dr. Yuki Tanaka

Systems Designer

PhD in game theory and combinatorial mathematics. Architects the elemental interaction system, rune emergence rules, and SkillHex progression trees.

Jordan Ellis

Community Director

Built and managed gaming communities of 100K+ members. Leads community strategy, creator programs, and player feedback integration.

Priya Sharma

Technical Artist

Bridges art and engineering with expertise in procedural generation, shader development, and real-time VFX. Brings the elemental system to visual life.

Interested in Working With Us?

We're always looking for talented people who are passionate about building deep, persistent game worlds.

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