The Team
We're an independent studio building the next generation of persistent-world MMOs. Our team combines deep expertise in multiplayer systems, tactical game design, and scalable backend architecture.
Our Mission
We believe multiplayer games should create worlds worth inhabiting — persistent universes where player actions have lasting consequences, where tactical depth rewards mastery, and where communities form around shared challenges. HexWorld is our answer to the question: what if an MMO respected both your time and your intelligence?
Meet the Team
Alex Chen
Studio Lead & Game Director
15 years in multiplayer game development. Previously led systems design at a major MMO studio. Passionate about emergent gameplay and persistent-world simulation.
Sarah Okonkwo
Lead Engineer
Expert in distributed systems and real-time multiplayer architecture. Built scalable backend systems for games serving millions of concurrent players.
Marcus Rivera
Creative Director
Award-winning art director with a background in both fantasy illustration and UI design. Defines HexWorld's mythic-tech visual identity.
Dr. Yuki Tanaka
Systems Designer
PhD in game theory and combinatorial mathematics. Architects the elemental interaction system, rune emergence rules, and SkillHex progression trees.
Jordan Ellis
Community Director
Built and managed gaming communities of 100K+ members. Leads community strategy, creator programs, and player feedback integration.
Priya Sharma
Technical Artist
Bridges art and engineering with expertise in procedural generation, shader development, and real-time VFX. Brings the elemental system to visual life.
Interested in Working With Us?
We're always looking for talented people who are passionate about building deep, persistent game worlds.
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